- Name: Gil Guminski
- Age: 27
- Nationality: Belgian
- Languages: fluent French and English
Objective
To create 3D Real-Time content or pre-rendered.
Experience
- 2009
Project Manager:
two years till now in Cynaptek (Liège, Belgium).
Tasks: Manage to have the high result expected for the customer but also for Cynaptek.
- 2008
3D Artist:
three months internship in Load Inc Studio (Paris, France).
Tasks: assets production (modeling and texturing), textures baking (diffuse and normal map) and level lighting.
- 2007
Graphic designer: layout of products and webdesign of the industry’s website (Joomla) and photo editing
(student job at home for JFC: banking equipment, Namur, Belgium).
- 2005
Restocking (student job for IKEA: furniture, Hognoul, Belgium).
Versatile helping (student job for ABX: transports industry, Grâce-Hollogne, Belgium).
Skills
- Modeling and animating : (setuping and skinning): 3DS Max, Maya
- High polygons modeling : Zbrush (3.1), Mudbox (1.0)
- Rendering :Vray 2.0, Mental Ray
- Texturing : Photoshop, Crazy Bump
- Level design : Unreal Engine, Fresh Engine (Playstation 2)
- Webdesign : Dreamweaver, CSS, HTML, PHP, CMS, JQuery
- Layout : Illustrator, InDesign
Training
- 2005 - 2008 Bachelor graduated with honors in graphics design specialized in ‘‘3D real time’’ (HEAJ, Namur).
Final studies work and memory subject: futurist racing game for PSP.
- 2004 Training in CISCO networks (Technothèque, Liège)
- 2003 CESS Belgian Secondary School Diploma ‘IT Specialist‘ (Institut Saint-Laurent, Liège)
Personality
Autonomous – Perfectionist – Team worker – Versatile person – Hard worker – Management – Could learn by myself and adapt myself easily